Geometry Dash Astral Divinity

Geometry Dash Astral Divinity

Geometry Dash Astral Divinity is an Extreme Demon solo 2.1 level created by Knobbelboy. It is ranked 90th in the list of the 100 greatest levels of all time by GDToday.

History

On March 3, 2017, Knobbelboy released a preview of Astral Divinity, formerly known as God Eater, to the public. This release showcased approximately 30% of the gameplay and other finished decorations. The level quickly gained popularity within the Geometry Dash community and received positive reviews. After uploading the third preview, Knobbelboy began the verification process and achieved 35% and 51% completion within a month. On January 6, 2019, nearly two years after the initial preview, Knobbelboy verified God Eater and quickly ranked it.

Gameplay

0–11%: The level begins with a relatively slow-paced ship part. In a brief moment, everything is mixed with a yellow orb and a pair of gravity portals to increase the challenge for the player. The melody becomes more treacherous, signaling the player's imminent entry into the wave section. This wave part is not too difficult compared to the overall level of difficulty. It alternates between normal size, small size, and double size a few times before transitioning to the next part.

12–27%: The player continues the level with a cube block part. Everything will be chased by a giant monster called the God Eater. Next, the player will enter the ball part. The player needs to perform some timely clicks to progress. After passing two green orbs, the player will move into the robot part. The player will face relatively challenging gravity gates.

28–45%: The player will enter a long section consisting of 4 parts, all with a moon shape in the background. It starts as an extremely high-level ship sequence with many gravity portals, tight spaces, and a small gate at the end. Immediately after, there is a powerful and fast wave in a cramped space. This is followed by a straight-flying part with some transition portals. Lastly, there is a small dual-cube part with some difficult jumps.

46–60%: This part is characterized by flashing lights and spikes on both the ground and ceiling. Everything pulses in sync with the level's theme music.

61–82%: The player continues with a short UFO part. The player inputs a sequence of blocks with a watch-like object in the background. The tattoo's mouth opens and transforms into seven rainbow orbs. After the difficult cube part, a ship flies through tight gaps and transforms into a small ship. The final part is a tight wave with many gravity portals and half-speed.

83–86%: The player continues with the ball section with a few balls and a customizable spinning saw blade. This part refers to the final palace, Mementos, in the game Persona 5.

87-95%: The player enters the dual cube block section. The game screen splits into two halves: one half is the sun, and the other half is the moon rotating around each other.

96–100%: As the cube block passes through the white foreground spheres, the dedication lines will appear on a red background. The player must perform a double jump while a monster flashes up behind them.