Geometry Dash Infusion

Geometry Dash Infusion

Geometry Dash Infusion is the final level in the Shadow Gauntlet created by Schady. It is considered the easiest gauntlet.

Gameplay

The level starts with a simple cube segment. The player will successively navigate through orbs, jump pads, gravity portals, and spikes. Then the player will enter a robot segment with similar obstacles. This section ends with a cube flying through a gravity portal. Next, the player will go through a short ship and UFO segment. The player continuously flies through gravity portals in the UFO while avoiding sharp saws.

Then, the cube segment starts at a low speed. Before jumping over platforms and orbs, the player must leap over spikes. A mini ship segment begins, where the player must navigate through large gravity portals and saw wheels. After passing a normal speed UFO, the character turns into a falling cube that lands on blue jump pads.

A short double-speed ship segment follows. The player then enters a ball section, where they must jump on orbs to avoid obstacles. They will continue with a double-speed UFO part where they just need to fly straight. After passing this, the player will face a triple-speed wave segment. The level ends with a slow-speed cube part. The player must jump over sharp spikes and then change speed to have the character fly to the finish.

Design style

Geometry Dash Infusion is designed in a basic style that has relatively simple gameplay but provides an optimized and cohesive experience. All the objects in the level, such as jump pads, spikes, gravity portals, and animations, have vibrant colors that contrast with the background. This style is often built in the initial weeks of some updates, before creators learn how to properly utilize the new objects.