Slither.io was developed by Steve Howse in 2016. The player's task in this game is to make the snake grow by eating the light-colored particles that appear on the game map. These light-colored particles can appear randomly on the game map. However, they also appear after you defeat other snakes. A prominent feature of Slither.io is its high competitiveness. Players can cut the path of other snakes to make them collide with you. Consequently, these collisions will transform them into light particles, which your snake can consume. Each time your snake consumes light particles, its size will increase. Too large a size increases the risk of collision and makes it more difficult to control.
One of the factors that makes Slither.io attractive is the appearance of many customization options for the snake. Players can choose the color for their snake. Furthermore, players can add accessories to their snakes, such as hats, glasses, or other decorative items. These customization options give players the opportunity to express themselves and create a unique highlight in a colorful world.